state.cpp
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1 /*
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34  * Authors: David Fridovich-Keil ( dfk@eecs.berkeley.edu )
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36 
38 //
39 // Base class for all state types. The key feature of all states is that they
40 // have (x, y, z) coordinates which may be accessed.
41 //
43 
44 #include <fastrack/state/state.h>
45 
46 namespace fastrack {
47 namespace state {
48 
49 // Random number generator shared across all instances of states.
50 std::random_device State::rd_;
51 std::default_random_engine State::rng_ = std::default_random_engine(State::rd_());
52 
53 } //\namespace state
54 } //\namespace fastrack
static std::random_device rd_
Definition: state.h:88
Definition: box.h:53
static std::default_random_engine rng_
Definition: state.h:89


fastrack
Author(s): David Fridovich-Keil
autogenerated on Mon Aug 3 2020 21:28:37