ilqgames
A new real-time solver for large-scale differential games.
ilqgames::ConcatenatedDynamicalSystem Member List

This is the complete list of members for ilqgames::ConcatenatedDynamicalSystem, including all inherited members.

ConcatenatedDynamicalSystem(const SubsystemList &subsystems) (defined in ilqgames::ConcatenatedDynamicalSystem)ilqgames::ConcatenatedDynamicalSystem
DistanceBetween(const VectorXf &x0, const VectorXf &x1) const (defined in ilqgames::ConcatenatedDynamicalSystem)ilqgames::ConcatenatedDynamicalSystemvirtual
Evaluate(Time t, const VectorXf &x, const std::vector< VectorXf > &us) const (defined in ilqgames::ConcatenatedDynamicalSystem)ilqgames::ConcatenatedDynamicalSystemvirtual
Integrate(Time t0, Time time_interval, const VectorXf &x0, const std::vector< VectorXf > &us) const (defined in ilqgames::MultiPlayerDynamicalSystem)ilqgames::MultiPlayerDynamicalSystemvirtual
Integrate(Time t0, Time t, const VectorXf &x0, const OperatingPoint &operating_point, const std::vector< Strategy > &strategies) const (defined in ilqgames::MultiPlayerIntegrableSystem)ilqgames::MultiPlayerIntegrableSystem
Integrate(size_t initial_timestep, size_t final_timestep, const VectorXf &x0, const OperatingPoint &operating_point, const std::vector< Strategy > &strategies) const (defined in ilqgames::MultiPlayerIntegrableSystem)ilqgames::MultiPlayerIntegrableSystem
Integrate(Time t0, Time time_interval, const Eigen::Ref< VectorXf > &x0, const std::vector< Eigen::Ref< VectorXf >> &us) const (defined in ilqgames::MultiPlayerIntegrableSystem)ilqgames::MultiPlayerIntegrableSystem
integrate_using_euler_ (defined in ilqgames::MultiPlayerIntegrableSystem)ilqgames::MultiPlayerIntegrableSystemprotectedstatic
IntegrateFromPriorTimeStep(Time t, const VectorXf &x0, const OperatingPoint &operating_point, const std::vector< Strategy > &strategies) const (defined in ilqgames::MultiPlayerIntegrableSystem)ilqgames::MultiPlayerIntegrableSystem
IntegrateToNextTimeStep(Time t0, const VectorXf &x0, const OperatingPoint &operating_point, const std::vector< Strategy > &strategies) const (defined in ilqgames::MultiPlayerIntegrableSystem)ilqgames::MultiPlayerIntegrableSystem
IntegrateUsingEuler() (defined in ilqgames::MultiPlayerIntegrableSystem)ilqgames::MultiPlayerIntegrableSysteminlinestatic
IntegrateUsingRK4() (defined in ilqgames::MultiPlayerIntegrableSystem)ilqgames::MultiPlayerIntegrableSysteminlinestatic
IntegrationUsesEuler() (defined in ilqgames::MultiPlayerIntegrableSystem)ilqgames::MultiPlayerIntegrableSysteminlinestatic
Linearize(Time t, const VectorXf &x, const std::vector< VectorXf > &us) const (defined in ilqgames::ConcatenatedDynamicalSystem)ilqgames::ConcatenatedDynamicalSystemvirtual
MultiPlayerDynamicalSystem(Dimension xdim) (defined in ilqgames::MultiPlayerDynamicalSystem)ilqgames::MultiPlayerDynamicalSysteminlineexplicitprotected
MultiPlayerIntegrableSystem(Dimension xdim) (defined in ilqgames::MultiPlayerIntegrableSystem)ilqgames::MultiPlayerIntegrableSysteminlineprotected
NumPlayers() const (defined in ilqgames::ConcatenatedDynamicalSystem)ilqgames::ConcatenatedDynamicalSysteminlinevirtual
PositionDimensions() const (defined in ilqgames::ConcatenatedDynamicalSystem)ilqgames::ConcatenatedDynamicalSystemvirtual
Stitch(const VectorXf &x_ego, const VectorXf &x_others) const (defined in ilqgames::ConcatenatedDynamicalSystem)ilqgames::ConcatenatedDynamicalSysteminlinevirtual
Subsystems() const (defined in ilqgames::ConcatenatedDynamicalSystem)ilqgames::ConcatenatedDynamicalSysteminline
SubsystemStartDim(PlayerIndex player_idx) const (defined in ilqgames::ConcatenatedDynamicalSystem)ilqgames::ConcatenatedDynamicalSysteminline
SubsystemXDim(PlayerIndex player_idx) const (defined in ilqgames::ConcatenatedDynamicalSystem)ilqgames::ConcatenatedDynamicalSysteminline
TotalUDim() const (defined in ilqgames::MultiPlayerIntegrableSystem)ilqgames::MultiPlayerIntegrableSysteminline
TreatAsLinear() const (defined in ilqgames::MultiPlayerIntegrableSystem)ilqgames::MultiPlayerIntegrableSysteminlinevirtual
UDim(PlayerIndex player_idx) const (defined in ilqgames::ConcatenatedDynamicalSystem)ilqgames::ConcatenatedDynamicalSysteminlinevirtual
XDim() const (defined in ilqgames::MultiPlayerIntegrableSystem)ilqgames::MultiPlayerIntegrableSysteminline
xdim_ (defined in ilqgames::MultiPlayerIntegrableSystem)ilqgames::MultiPlayerIntegrableSystemprotected
~ConcatenatedDynamicalSystem() (defined in ilqgames::ConcatenatedDynamicalSystem)ilqgames::ConcatenatedDynamicalSysteminline
~MultiPlayerDynamicalSystem() (defined in ilqgames::MultiPlayerDynamicalSystem)ilqgames::MultiPlayerDynamicalSysteminlinevirtual
~MultiPlayerIntegrableSystem() (defined in ilqgames::MultiPlayerIntegrableSystem)ilqgames::MultiPlayerIntegrableSysteminlinevirtual