ilqgames
A new real-time solver for large-scale differential games.
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level
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N
ilqgames
C
AffineScalarConstraint
C
AffineVectorConstraint
C
Air3D
C
Air3DExample
C
AugmentedLagrangianSolver
C
ConcatenatedDynamicalSystem
C
ConcatenatedFlatSystem
C
Constraint
C
ControlSliders
C
Cost
C
CostInspector
C
CurvatureCost
C
DubinsOriginExample
C
Empty
C
ExtremeValueCost
C
FinalTimeConstraint
C
FinalTimeCost
C
FlatRoundaboutMergingExample
C
GameSolver
C
ILQSolver
C
LinearDynamicsApproximation
C
LineSegment2
C
LocallyConvexProximityCost
C
LoopTimer
C
LQFeedbackSolver
C
LQOpenLoopSolver
C
LQSolver
C
ModifiedAir3DExample
C
ModifiedThreePlayerIntersectionExample
C
MultiPlayerDynamicalSystem
C
MultiPlayerFlatSystem
C
MultiPlayerIntegrableSystem
C
NominalPathLengthCost
C
OnePlayerReachabilityExample
C
OperatingPoint
C
OrientationCost
C
PlayerCost
C
PlayerCostCache
C
Polyline2
C
Polyline2SignedDistanceConstraint
C
Polyline2SignedDistanceCost
C
Problem
C
ProximityConstraint
C
ProximityCost
C
QuadraticCost
C
QuadraticCostApproximation
C
QuadraticDifferenceCost
C
QuadraticNormCost
C
QuadraticPolyline2Cost
C
RelativeDistanceCost
C
RelativeTimeTracker
C
RoundaboutMergingExample
C
RouteProgressCost
C
SemiquadraticCost
C
SemiquadraticNormCost
C
SemiquadraticPolyline2Cost
C
SignedDistanceCost
C
SingleCostApproximation
C
SingleDimensionConstraint
C
SinglePlayerCar5D
C
SinglePlayerCar6D
C
SinglePlayerCar7D
C
SinglePlayerDelayedDubinsCar
C
SinglePlayerDubinsCar
C
SinglePlayerDynamicalSystem
C
SinglePlayerFlatCar6D
C
SinglePlayerFlatSystem
C
SinglePlayerFlatUnicycle4D
C
SinglePlayerPointMass2D
C
SinglePlayerUnicycle4D
C
SinglePlayerUnicycle5D
C
SkeletonExample
C
SolutionSplicer
C
SolverLog
C
SolverParams
C
Strategy
C
ThreePlayerCollisionAvoidanceReachabilityExample
C
ThreePlayerFlatIntersectionExample
C
ThreePlayerFlatOvertakingExample
C
ThreePlayerIntersectionExample
C
ThreePlayerIntersectionReachabilityExample
C
ThreePlayerOvertakingExample
C
TimeInvariantConstraint
C
TimeInvariantCost
C
TopDownRenderableProblem
C
TopDownRenderer
C
TwoPlayerCollisionAvoidanceReachabilityExample
C
TwoPlayerCollisionExample
C
TwoPlayerReachabilityExample
C
TwoPlayerUnicycle4D
C
Uncopyable
C
WeightedConvexProximityCost
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