ilqgames
A new real-time solver for large-scale differential games.
control_sliders.cpp
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34  * Authors: David Fridovich-Keil ( dfk@eecs.berkeley.edu )
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36 
37 ///////////////////////////////////////////////////////////////////////////////
38 //
39 // Static variables shared by all GUI windows.
40 //
41 ///////////////////////////////////////////////////////////////////////////////
42 
43 #include <ilqgames/gui/control_sliders.h>
44 #include <ilqgames/utils/solver_log.h>
45 #include <ilqgames/utils/types.h>
46 
47 #include <imgui/imgui.h>
48 #include <memory>
49 #include <vector>
50 
51 namespace ilqgames {
52 
53 void ControlSliders::Render() {
54  ImGui::Begin("Control Sliders");
55 
56  // Make a slider to get the desired log index from a receding horizon problem.
57  if (!logs_for_each_problem_.empty())
58  ImGui::SliderInt("Log Index", &log_index_, 0, max_log_index_);
59 
60  // Compute endpoints of sliders to come.
61  int max_solver_iterates = 0;
62  Time max_final_time = -std::numeric_limits<Time>::infinity();
63  Time min_initial_time = std::numeric_limits<Time>::infinity();
64  for (size_t ii = 0; ii < logs_for_each_problem_.size(); ii++) {
65  const auto& logs = logs_for_each_problem_[ii];
66 
67  max_solver_iterates =
68  std::max(max_solver_iterates,
69  static_cast<int>(logs[LogIndex(ii)]->NumIterates()) - 1);
70  max_final_time = std::max(max_final_time, logs[LogIndex(ii)]->FinalTime());
71  min_initial_time =
72  std::min(min_initial_time, logs[LogIndex(ii)]->InitialTime());
73  }
74 
75  // Make a slider to get the desired iterate.
76  ImGui::SliderInt("Iterate", &solver_iterate_, 0, max_solver_iterates);
77 
78  // Make a slider to get the desired interpolation time.
79  ImGui::SliderFloat("Interpolation Time (s)", &interpolation_time_,
80  min_initial_time, max_final_time);
81 
82  ImGui::End();
83 }
84 
85 } // namespace ilqgames