44 #include <ilqgames/dynamics/multi_player_dynamical_system.h> 45 #include <ilqgames/utils/operating_point.h> 46 #include <ilqgames/utils/types.h> 52 OperatingPoint::OperatingPoint(
size_t num_time_steps, PlayerIndex num_players,
54 : xs(num_time_steps), us(num_time_steps), t0(initial_time) {
55 for (
auto& entry : us) entry.resize(num_players);
58 void OperatingPoint::swap(OperatingPoint& other) {
61 std::swap(t0, other.t0);