ilqgames
A new real-time solver for large-scale differential games.
Public Member Functions | Public Attributes | Static Public Attributes | List of all members
ilqgames::Air3D Class Reference
Inheritance diagram for ilqgames::Air3D:
ilqgames::MultiPlayerDynamicalSystem ilqgames::MultiPlayerIntegrableSystem

Public Member Functions

 Air3D (float evader_speed, float pursuer_speed)
 
VectorXf Evaluate (Time t, const VectorXf &x, const std::vector< VectorXf > &us) const
 
LinearDynamicsApproximation Linearize (Time t, const VectorXf &x, const std::vector< VectorXf > &us) const
 
float DistanceBetween (const VectorXf &x0, const VectorXf &x1) const
 
Dimension UDim (PlayerIndex player_idx) const
 
PlayerIndex NumPlayers () const
 
std::vector< Dimension > PositionDimensions () const
 
- Public Member Functions inherited from ilqgames::MultiPlayerDynamicalSystem
VectorXf Integrate (Time t0, Time time_interval, const VectorXf &x0, const std::vector< VectorXf > &us) const
 
- Public Member Functions inherited from ilqgames::MultiPlayerIntegrableSystem
VectorXf Integrate (Time t0, Time t, const VectorXf &x0, const OperatingPoint &operating_point, const std::vector< Strategy > &strategies) const
 
VectorXf Integrate (size_t initial_timestep, size_t final_timestep, const VectorXf &x0, const OperatingPoint &operating_point, const std::vector< Strategy > &strategies) const
 
VectorXf IntegrateToNextTimeStep (Time t0, const VectorXf &x0, const OperatingPoint &operating_point, const std::vector< Strategy > &strategies) const
 
VectorXf IntegrateFromPriorTimeStep (Time t, const VectorXf &x0, const OperatingPoint &operating_point, const std::vector< Strategy > &strategies) const
 
VectorXf Integrate (Time t0, Time time_interval, const Eigen::Ref< VectorXf > &x0, const std::vector< Eigen::Ref< VectorXf >> &us) const
 
virtual bool TreatAsLinear () const
 
virtual VectorXf Stitch (const VectorXf &x_ego, const VectorXf &x_others) const
 
Dimension XDim () const
 
Dimension TotalUDim () const
 

Public Attributes

const float evader_speed_
 
const float pursuer_speed_
 

Static Public Attributes

static const Dimension kNumXDims = 3
 
static const Dimension kRxIdx = 0
 
static const Dimension kRyIdx = 1
 
static const Dimension kRThetaIdx = 2
 
static const PlayerIndex kNumPlayers = 2
 
static const Dimension kNumU1Dims = 1
 
static const Dimension kOmega1Idx = 0
 
static const Dimension kNumU2Dims = 1
 
static const Dimension kOmega2Idx = 0
 

Additional Inherited Members

- Static Public Member Functions inherited from ilqgames::MultiPlayerIntegrableSystem
static void IntegrateUsingEuler ()
 
static void IntegrateUsingRK4 ()
 
static bool IntegrationUsesEuler ()
 
- Protected Member Functions inherited from ilqgames::MultiPlayerDynamicalSystem
 MultiPlayerDynamicalSystem (Dimension xdim)
 
- Protected Member Functions inherited from ilqgames::MultiPlayerIntegrableSystem
 MultiPlayerIntegrableSystem (Dimension xdim)
 
- Protected Attributes inherited from ilqgames::MultiPlayerIntegrableSystem
const Dimension xdim_
 
- Static Protected Attributes inherited from ilqgames::MultiPlayerIntegrableSystem
static bool integrate_using_euler_ = false
 

Detailed Description

Definition at line 65 of file air_3d.h.


The documentation for this class was generated from the following files: