ilqgames
A new real-time solver for large-scale differential games.
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12]
 Nilqgames
 CAffineScalarConstraint
 CAffineVectorConstraint
 CAir3D
 CAir3DExample
 CAugmentedLagrangianSolver
 CConcatenatedDynamicalSystem
 CConcatenatedFlatSystem
 CConstraint
 CControlSliders
 CCost
 CCostInspector
 CCurvatureCost
 CDubinsOriginExample
 CEmpty
 CExtremeValueCost
 CFinalTimeConstraint
 CFinalTimeCost
 CFlatRoundaboutMergingExample
 CGameSolver
 CILQSolver
 CLinearDynamicsApproximation
 CLineSegment2
 CLocallyConvexProximityCost
 CLoopTimer
 CLQFeedbackSolver
 CLQOpenLoopSolver
 CLQSolver
 CModifiedAir3DExample
 CModifiedThreePlayerIntersectionExample
 CMultiPlayerDynamicalSystem
 CMultiPlayerFlatSystem
 CMultiPlayerIntegrableSystem
 CNominalPathLengthCost
 COnePlayerReachabilityExample
 COperatingPoint
 COrientationCost
 CPlayerCost
 CPlayerCostCache
 CPolyline2
 CPolyline2SignedDistanceConstraint
 CPolyline2SignedDistanceCost
 CProblem
 CProximityConstraint
 CProximityCost
 CQuadraticCost
 CQuadraticCostApproximation
 CQuadraticDifferenceCost
 CQuadraticNormCost
 CQuadraticPolyline2Cost
 CRelativeDistanceCost
 CRelativeTimeTracker
 CRoundaboutMergingExample
 CRouteProgressCost
 CSemiquadraticCost
 CSemiquadraticNormCost
 CSemiquadraticPolyline2Cost
 CSignedDistanceCost
 CSingleCostApproximation
 CSingleDimensionConstraint
 CSinglePlayerCar5D
 CSinglePlayerCar6D
 CSinglePlayerCar7D
 CSinglePlayerDelayedDubinsCar
 CSinglePlayerDubinsCar
 CSinglePlayerDynamicalSystem
 CSinglePlayerFlatCar6D
 CSinglePlayerFlatSystem
 CSinglePlayerFlatUnicycle4D
 CSinglePlayerPointMass2D
 CSinglePlayerUnicycle4D
 CSinglePlayerUnicycle5D
 CSkeletonExample
 CSolutionSplicer
 CSolverLog
 CSolverParams
 CStrategy
 CThreePlayerCollisionAvoidanceReachabilityExample
 CThreePlayerFlatIntersectionExample
 CThreePlayerFlatOvertakingExample
 CThreePlayerIntersectionExample
 CThreePlayerIntersectionReachabilityExample
 CThreePlayerOvertakingExample
 CTimeInvariantConstraint
 CTimeInvariantCost
 CTopDownRenderableProblem
 CTopDownRenderer
 CTwoPlayerCollisionAvoidanceReachabilityExample
 CTwoPlayerCollisionExample
 CTwoPlayerReachabilityExample
 CTwoPlayerUnicycle4D
 CUncopyable
 CWeightedConvexProximityCost