ilqgames
A new real-time solver for large-scale differential games.
extreme_value_cost.h
1 /*
2  * Copyright (c) 2020, The Regents of the University of California (Regents).
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * 1. Redistributions of source code must retain the above copyright
10  * notice, this list of conditions and the following disclaimer.
11  *
12  * 2. Redistributions in binary form must reproduce the above
13  * copyright notice, this list of conditions and the following
14  * disclaimer in the documentation and/or other materials provided
15  * with the distribution.
16  *
17  * 3. Neither the name of the copyright holder nor the names of its
18  * contributors may be used to endorse or promote products derived
19  * from this software without specific prior written permission.
20  *
21  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS AS IS
22  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
25  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
26  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
27  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
28  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
29  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
30  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
31  * POSSIBILITY OF SUCH DAMAGE.
32  *
33  * Please contact the author(s) of this library if you have any questions.
34  * Authors: David Fridovich-Keil ( dfk@eecs.berkeley.edu )
35  */
36 
37 ///////////////////////////////////////////////////////////////////////////////
38 //
39 // Cost which represents the min (or optionally, max) of a set of other costs.
40 //
41 ///////////////////////////////////////////////////////////////////////////////
42 
43 #ifndef ILQGAMES_COST_EXTREME_VALUE_COST_H
44 #define ILQGAMES_COST_EXTREME_VALUE_COST_H
45 
46 #include <ilqgames/cost/time_invariant_cost.h>
47 #include <ilqgames/utils/types.h>
48 
49 #include <memory>
50 #include <string>
51 
52 namespace ilqgames {
53 
54 class ExtremeValueCost : public Cost {
55  public:
56  ExtremeValueCost(const std::vector<std::shared_ptr<const Cost>>& costs,
57  bool is_min, const std::string& name = "")
58  : Cost(1.0, name), is_min_(is_min), costs_(costs) {}
59 
60  // Evaluate this cost at the current time and input.
61  float Evaluate(Time t, const VectorXf& input) const;
62 
63  // Quadraticize this cost at the given time and input, and add to the running
64  // sum of gradients and Hessians.
65  void Quadraticize(Time t, const VectorXf& input, MatrixXf* hess,
66  VectorXf* grad) const;
67 
68  // Return a pointer to the extreme cost, and optionally evaluate it too.
69  const Cost* ExtremeCost(Time t, const VectorXf& input,
70  float* evaluated = nullptr) const;
71 
72  private:
73  // Is this a min or a max?
74  const bool is_min_;
75 
76  // List of sub-costs.
77  const std::vector<std::shared_ptr<const Cost>> costs_;
78 }; //\class ExtremeValueCost
79 
80 } // namespace ilqgames
81 
82 #endif