ilqgames
A new real-time solver for large-scale differential games.
time_invariant_cost.h
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34  * Authors: David Fridovich-Keil ( dfk@eecs.berkeley.edu )
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36 
37 ///////////////////////////////////////////////////////////////////////////////
38 //
39 // Base class for all time-invariant cost functions.
40 //
41 ///////////////////////////////////////////////////////////////////////////////
42 
43 #ifndef ILQGAMES_COST_TIME_INVARIANT_COST_H
44 #define ILQGAMES_COST_TIME_INVARIANT_COST_H
45 
46 #include <ilqgames/cost/cost.h>
47 #include <ilqgames/utils/types.h>
48 
49 #include <string>
50 
51 namespace ilqgames {
52 
53 class TimeInvariantCost : public Cost {
54  public:
55  virtual ~TimeInvariantCost() {}
56 
57  // Evaluate this cost at the given input.
58  virtual float Evaluate(const VectorXf& input) const = 0;
59  float Evaluate(Time t, const VectorXf& input) const {
60  return Evaluate(input);
61  }
62 
63  // Quadraticize this cost at the given input, and add to the running set of
64  // sum of gradients and Hessians.
65  virtual void Quadraticize(const VectorXf& input, MatrixXf* hess,
66  VectorXf* grad) const = 0;
67  void Quadraticize(Time t, const VectorXf& input, MatrixXf* hess,
68  VectorXf* grad) const {
69  Quadraticize(input, hess, grad);
70  }
71 
72  protected:
73  explicit TimeInvariantCost(float weight, const std::string& name)
74  : Cost(weight, name) {}
75 }; //\class TimeInvariantCost
76 
77 } // namespace ilqgames
78 
79 #endif