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virtual VectorXf | Evaluate (const VectorXf &x, const VectorXf &u) const =0 |
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virtual void | LinearizedSystem (Eigen::Ref< MatrixXf > A, Eigen::Ref< MatrixXf > B) const =0 |
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virtual MatrixXf | InverseDecouplingMatrix (const VectorXf &x) const =0 |
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virtual VectorXf | AffineTerm (const VectorXf &x) const =0 |
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VectorXf | LinearizingControl (const VectorXf &x, const VectorXf &v) const |
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virtual VectorXf | ToLinearSystemState (const VectorXf &x) const =0 |
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virtual VectorXf | FromLinearSystemState (const VectorXf &xi) const =0 |
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virtual bool | IsLinearSystemStateSingular (const VectorXf &xi) const =0 |
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virtual void | Partial (const VectorXf &xi, std::vector< VectorXf > *grads, std::vector< MatrixXf > *hesses) const =0 |
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virtual float | DistanceBetween (const VectorXf &x0, const VectorXf &x1) const |
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Dimension | XDim () const |
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Dimension | UDim () const |
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virtual std::vector< Dimension > | PositionDimensions () const =0 |
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| SinglePlayerFlatSystem (Dimension xdim, Dimension udim) |
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const Dimension | xdim_ |
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const Dimension | udim_ |
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Definition at line 51 of file single_player_flat_system.h.
The documentation for this class was generated from the following file: