ilqgames
A new real-time solver for large-scale differential games.
flat_roundabout_merging_example.h
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34  * Authors: David Fridovich-Keil ( dfk@eecs.berkeley.edu )
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36 
37 ///////////////////////////////////////////////////////////////////////////////
38 //
39 // Roundabout merging example for feedback linearizable systems.
40 //
41 ///////////////////////////////////////////////////////////////////////////////
42 
43 #ifndef ILQGAMES_EXAMPLES_ROUNDABOUT_MERGING_EXAMPLE_H
44 #define ILQGAMES_EXAMPLES_ROUNDABOUT_MERGING_EXAMPLE_H
45 
46 #include <ilqgames/dynamics/concatenated_flat_system.h>
47 #include <ilqgames/dynamics/multi_player_flat_system.h>
48 #include <ilqgames/solver/problem.h>
49 #include <ilqgames/solver/solver_params.h>
50 #include <ilqgames/solver/top_down_renderable_problem.h>
51 
52 namespace ilqgames {
53 
55  public:
58 
59  // Construct dynamics, initial state, initial operating point, player costs.
60  void ConstructDynamics();
61  void ConstructInitialState();
62  void ConstructInitialOperatingPoint();
63  void ConstructPlayerCosts();
64 
65  // Unpack x, y, heading (for each player, potentially) from a given state.
66  std::vector<float> Xs(const VectorXf& xi) const;
67  std::vector<float> Ys(const VectorXf& xi) const;
68  std::vector<float> Thetas(const VectorXf& xi) const;
69 
70  // Dynamics as shared ptr.
71  std::shared_ptr<const ConcatenatedFlatSystem> Dynamics() const {
72  return dynamics_;
73  }
74 
75  private:
76  // Dynamics as shared ptr.
77  std::shared_ptr<const ConcatenatedFlatSystem> dynamics_;
78 }; // class FlatRoundaboutMergingExample
79 
80 } // namespace ilqgames
81 
82 #endif