ilqgames
A new real-time solver for large-scale differential games.
polyline2_signed_distance_cost.h
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34  * Authors: David Fridovich-Keil ( dfk@eecs.berkeley.edu )
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36 
37 ///////////////////////////////////////////////////////////////////////////////
38 //
39 // Signed distance from a given polyline.
40 //
41 ///////////////////////////////////////////////////////////////////////////////
42 
43 #ifndef ILQGAMES_COST_POLYLINE2_SIGNED_DISTANCE_COST_H
44 #define ILQGAMES_COST_POLYLINE2_SIGNED_DISTANCE_COST_H
45 
46 #include <ilqgames/cost/time_invariant_cost.h>
47 #include <ilqgames/geometry/polyline2.h>
48 #include <ilqgames/utils/types.h>
49 
50 #include <string>
51 #include <tuple>
52 
53 namespace ilqgames {
54 
56  public:
57  // Construct from a multiplicative weight and the input dimensions
58  // corresponding to (x, y)-position.
60  const Polyline2& polyline,
61  const std::pair<Dimension, Dimension>& position_idxs,
62  const float nominal = 0.0, bool oriented_same_as_polyline = true,
63  const std::string& name = "")
64  : TimeInvariantCost(1.0, name),
65  polyline_(polyline),
66  xidx_(position_idxs.first),
67  yidx_(position_idxs.second),
68  nominal_(nominal),
69  oriented_same_as_polyline_(oriented_same_as_polyline) {}
70 
71  // Evaluate this cost at the current input.
72  float Evaluate(const VectorXf& input) const;
73 
74  // Quadraticize this cost at the given input, and add to the running
75  // sum of gradients and Hessians.
76  void Quadraticize(const VectorXf& input, MatrixXf* hess,
77  VectorXf* grad) const;
78 
79  private:
80  // Polyline to compute distances from.
81  const Polyline2 polyline_;
82 
83  // Dimensions of input corresponding to (x, y)-position.
84  const Dimension xidx_;
85  const Dimension yidx_;
86 
87  // Nominal value.
88  const float nominal_;
89 
90  // Whether the orientation is the same or opposite that of the polyline.
91  const bool oriented_same_as_polyline_;
92 }; //\class Polyline2SignedDistanceCost
93 
94 } // namespace ilqgames
95 
96 #endif