ilqgames
A new real-time solver for large-scale differential games.
quadratic_difference_cost.h
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34  * Authors: David Fridovich-Keil ( dfk@eecs.berkeley.edu )
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36 
37 ///////////////////////////////////////////////////////////////////////////////
38 //
39 // Quadratic cost on pairwise differences between dimensions.
40 //
41 ///////////////////////////////////////////////////////////////////////////////
42 
43 #ifndef ILQGAMES_COST_QUADRATIC_DIFFERENCE_COST_H
44 #define ILQGAMES_COST_QUADRATIC_DIFFERENCE_COST_H
45 
46 #include <ilqgames/cost/time_invariant_cost.h>
47 #include <ilqgames/utils/types.h>
48 
49 #include <glog/logging.h>
50 #include <string>
51 
52 namespace ilqgames {
53 
55  public:
56  // Construct from a multiplicative weight and the dimensions in which to apply
57  // the quadratic difference cost.
58  QuadraticDifferenceCost(float weight, const std::vector<Dimension>& dims1,
59  const std::vector<Dimension>& dims2,
60  const std::string& name = "")
61  : TimeInvariantCost(weight, name), dims1_(dims1), dims2_(dims2) {
62  CHECK_EQ(dims1_.size(), dims2_.size());
63  }
64 
65  // Evaluate this cost at the current input.
66  float Evaluate(const VectorXf& input) const;
67 
68  // Quadraticize this cost at the given input, and add to the running=
69  // sum of gradients and Hessians (if non-null).
70  void Quadraticize(const VectorXf& input, MatrixXf* hess,
71  VectorXf* grad) const;
72 
73  private:
74  // Sets of dimensions whose pairwise differences will constitute the cost.
75  const std::vector<Dimension> dims1_, dims2_;
76 }; //\class QuadraticDifferenceCost
77 
78 } // namespace ilqgames
79 
80 #endif