ilqgames
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include
ilqgames
constraint
polyline2_signed_distance_constraint.h
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/*
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* Copyright (c) 2020, The Regents of the University of California (Regents).
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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*
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* 3. Neither the name of the copyright holder nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS AS IS
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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* Please contact the author(s) of this library if you have any questions.
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* Authors: David Fridovich-Keil ( dfk@eecs.berkeley.edu )
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*/
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///////////////////////////////////////////////////////////////////////////////
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//
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// (Time-invariant) inequality constraint encoding
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// g(x) = signed_distance(x, polyline) - d <= (or >=) 0
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//
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// NOTE: The `keep_left` argument specifies the sign of the inequality (true
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// corresponds to <=).
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///////////////////////////////////////////////////////////////////////////////
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#ifndef ILQGAMES_CONSTRAINT_POLYLINE2_SIGNED_DISTANCE_CONSTRAINT_H
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#define ILQGAMES_CONSTRAINT_POLYLINE2_SIGNED_DISTANCE_CONSTRAINT_H
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#include <ilqgames/constraint/time_invariant_constraint.h>
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#include <ilqgames/geometry/line_segment2.h>
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#include <ilqgames/geometry/polyline2.h>
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#include <ilqgames/utils/types.h>
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#include <glog/logging.h>
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#include <memory>
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#include <string>
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namespace
ilqgames
{
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class
Polyline2SignedDistanceConstraint
:
public
TimeInvariantConstraint
{
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public
:
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~
Polyline2SignedDistanceConstraint
() {}
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Polyline2SignedDistanceConstraint
(
const
Polyline2
& polyline,
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const
std::pair<Dimension, Dimension>& dims,
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float
threshold,
bool
keep_left,
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const
std::string& name =
""
)
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:
TimeInvariantConstraint
(
false
, name),
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polyline_(polyline),
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xidx_(dims.first),
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yidx_(dims.second),
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threshold_(threshold),
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keep_left_(keep_left) {}
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// Evaluate this constraint value, i.e., g(x).
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float
Evaluate(
const
VectorXf& input)
const
;
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// Quadraticize the constraint value and its square, each scaled by lambda or
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// mu, respectively (terms in the augmented Lagrangian).
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void
Quadraticize(Time t,
const
VectorXf& input, MatrixXf* hess,
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VectorXf* grad)
const
;
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private
:
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// Polyline.
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const
Polyline2
polyline_;
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// Position dimension indices.
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const
Dimension xidx_;
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const
Dimension yidx_;
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// Nominal distance threshold.
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const
float
threshold_;
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// Keep left (or right), i.e., orientation of the inequality.
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const
bool
keep_left_;
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};
// namespace Polyline2SignedDistanceConstraint
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}
// namespace ilqgames
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#endif
ilqgames::TimeInvariantConstraint
Definition:
time_invariant_constraint.h:55
ilqgames::Polyline2
Definition:
polyline2.h:54
ilqgames
Definition:
air_3d.cpp:56
ilqgames::Polyline2SignedDistanceConstraint
Definition:
polyline2_signed_distance_constraint.h:61
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