43 #ifndef ILQGAMES_SOLVER_SOLUTION_SPLICER_H 44 #define ILQGAMES_SOLVER_SOLUTION_SPLICER_H 46 #include <ilqgames/dynamics/multi_player_integrable_system.h> 47 #include <ilqgames/utils/operating_point.h> 48 #include <ilqgames/utils/solver_log.h> 49 #include <ilqgames/utils/strategy.h> 50 #include <ilqgames/utils/types.h> 66 bool ContainsTime(Time t)
const {
67 return (operating_point_.t0 <= t) &&
68 (operating_point_.t0 +
69 operating_point_.xs.size() * time::kTimeStep >=
74 const std::vector<Strategy>& CurrentStrategies()
const {
return strategies_; }
76 return operating_point_;
81 std::vector<Strategy> strategies_;